2/21/2023 |
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9:00 AM - 7:00 PM Blossom Pre-Function |
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10:15 AM - 4:00 PM Speed Vegas |
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10:15 AM - 6:00 PM Bear’s Best Las Vegas Golf Course |
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9:00 AM - 7:00 PM Blossom/Jasmine Pre-Function |
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4:00 PM - 5:30 PM Blossom/Jasmine Pre-Function |
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7:00 PM - 9:00 PM Lily |
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7:30 PM - 12:00 AM Resorts World Casino Floor |
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2/22/2023 |
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8:00 AM - 7:00 PM Blossom Pre-Function |
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8:00 AM - 5:00 PM Blossom/Jasmine Pre-Function |
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8:00 AM - 9:30 AM Jasmine + Blossom/Jasmine Pre-Function |
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10:00 AM - 10:05 AM Blossom Ballroom |
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10:05 AM - 10:35 AM Blossom Ballroom |
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10:35 AM - 11:15 AM Blossom Ballroom |
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11:15 AM - 12:05 PM Blossom Ballroom |
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Allen AdhamCo-founder & Chief Design Officer |
Lydia BottegoniExecutive Vice President of Story and Franchise Development |
Rod FergussonGeneral Manager, Diablo |
John HightGeneral Manager, Warcraft |
Holly LongdaleExecutive Producer, World of Warcraft |
Raph KosterCEO |
Jane PinckardDirector of Global Portfolio |
Anna SweetCEO |
Careen YappChief Strategic Partnerships Officer |
Mike YbarraPresident |
Dean TakahashiLead Writer |
Director of Education & Evaluation
Hollywood Commission
Breaking Through with Modern Content StrategiesTina AminiDirector of Broadcast and Events Strategy Lead |
Navigating the Move Away From ‘Premium-Only’ GamesSimon CarlessFounder |
How to Scale Your OrganizationsDan ColemanDirector of Product Development |
Utlizing Generative AI in ProductionMark DeLouraFounder |
The Long Hours vs. CrunchKevin JohnsonDirector of Development |
TRUE NORTH: Building Strategies that Evolve with the MarketHaluk MentesSenior VP of Business and Strategy |
Successful DE&I and Anti-Racist Leadership StrategiesArne MeyerVP |
Exploring How to Go IPO in 300 Easy StepsAlex NichiporchikFounder & CEO |
The Growing Multiplayer LandscapeRyan PetersonVice-President, Head of Accelerate Solutions |
Accessibility in Video Games: Past Triumphs, Current Goals, and Future ChallengesJosh StraubAccessibility Consultant |
Wins and Epic Fails When PitchingCeline TricartGame Director, Co-Founder
|
Breaking Through with Modern Content StrategiesTina AminiDirector of Broadcast and Events Strategy Lead |
Navigating the Move Away From ‘Premium-Only’ GamesSimon CarlessFounder |
How to Scale Your OrganizationsDan ColemanDirector of Product Development |
Utlizing Generative AI in ProductionMark DeLouraFounder |
The Long Hours vs. CrunchKevin JohnsonDirector of Development |
TRUE NORTH: Building Strategies that Evolve with the MarketHaluk MentesSenior VP of Business and Strategy |
Successful DE&I and Anti-Racist Leadership StrategiesArne MeyerVP |
Exploring How to Go IPO in 300 Easy StepsAlex NichiporchikFounder & CEO |
The Growing Multiplayer LandscapeRyan PetersonVice-President, Head of Accelerate Solutions |
Accessibility in Video Games: Past Triumphs, Current Goals, and Future ChallengesJosh StraubAccessibility Consultant |
Wins and Epic Fails When PitchingCeline TricartGame Director, Co-Founder
|
Clinical Director
TakeThis
Publishing a Modern Game Globally in 2023 and BeyondSarah AndersonGlobal Head of Marketing and Partnerships |
Exploring Shared Identity and Purpose in StudiosMalia AttaManager of Culture and Belonging |
Demystifying Gaming Venture CapitalMoritz Baier-LentzPartner and Head of Gaming |
Culture and Inclusion: Designing Longevity into a Game FranchiseAlexander ChamplinSenior Analyst |
Trophies, Achievements, & Other Meta-Motivations - Giving Players More Reasons to Play & EnjoyChris CharlaGeneral Manager, Content Programs Team |
Mental Health: Insights Into the Wellbeing of the People Who Make and Play Your GamesJason DoctonFounder |
Finishers and Closers: What Makes for a Good Closer on a Game and How Do You Train Closers?Chandana EkanayakeCo-Founder, Creative Director |
Legal Issues in Games in a Metaversal MarketSean KaneInteractive Entertainment Group |
Are Your Diversity, Equity, and Inclusion (DEI) Initiatives Helping or Hurting?Anita SarkeesianExecutive Director |
DLC, Sequels, Updates, and Support in the World of Subscription ServicesFeargus UrquhartCEO |
Investing, Publishing, and Curating Through Wide Lenses - How to Choose Successful Projects for the Future of GamesKelly WallickPartner and Community Builder |
Publishing a Modern Game Globally in 2023 and BeyondSarah AndersonGlobal Head of Marketing and Partnerships |
Exploring Shared Identity and Purpose in StudiosMalia AttaManager of Culture and Belonging |
Demystifying Gaming Venture CapitalMoritz Baier-LentzPartner and Head of Gaming |
Culture and Inclusion: Designing Longevity into a Game FranchiseAlexander ChamplinSenior Analyst |
Trophies, Achievements, & Other Meta-Motivations - Giving Players More Reasons to Play & EnjoyChris CharlaGeneral Manager, Content Programs Team |
Mental Health: Insights Into the Wellbeing of the People Who Make and Play Your GamesJason DoctonFounder |
Finishers and Closers: What Makes for a Good Closer on a Game and How Do You Train Closers?Chandana EkanayakeCo-Founder, Creative Director |
Legal Issues in Games in a Metaversal MarketSean KaneInteractive Entertainment Group |
Are Your Diversity, Equity, and Inclusion (DEI) Initiatives Helping or Hurting?Anita SarkeesianExecutive Director |
DLC, Sequels, Updates, and Support in the World of Subscription ServicesFeargus UrquhartCEO |
Investing, Publishing, and Curating Through Wide Lenses - How to Choose Successful Projects for the Future of GamesKelly WallickPartner and Community Builder |