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Main stage presentations of all kinds —solo presentations, fireside chats or panels are available for the entire attendee base. 

With the conference theme Trailblazers, speakers will share how they continue to change the game, building and promoting community on both sides of the screen. Game makers test creative and technological boundaries while defining the evolving culture of interactive entertainment. They share insights into the groundbreaking principals and tools that drive and empower them, their teams, and the community at large to create better worlds in which to play and a better world in which to live. Summit sessions will be taking place on Tuesday, February 12th.

Sarah Bond
Sarah Bond
Head of Global Gaming Partnerships and Development
Xbox/Microsoft
Greg Broadmore
Greg Broadmore
Writer, Artist, Game Director
Weta Workshop
Ross Finman
Ross Finman
Niantic Labs
Amy Hennig
Amy Hennig
Writer, Game Director
Bryan Intihar
Bryan Intihar
Creative Director for Marvel’s Spider-Man
Insomniac Games
Yves Jacquier, PhD
Yves Jacquier, PhD
Executive Director of Production Studios Services
Ubisoft
Shawn Layden
Shawn Layden
Chairman
Sony Interactive Entertainment Worldwide Studios
Ebba Ljungerud
Ebba Ljungerud
CEO
Paradox Interactive
Stanley Pierre-Louis
Stanley Pierre-Louis
Acting President and CEO
Entertainment Software Association
Ted Price
Ted Price
Host, AIAS Gamemaker’s Notebook Podcast
CEO of Insomniac Games
Tim Schafer
Tim Schafer
President, CEO
Double Fine Productions
Simon Sim
Simon Sim
President
Netmarble US