Our outstanding programming sets the scene for the discussions and deals that are made around the summit. The networking functions then allow our attendees an opportunity to mingle with the speakers, delegates and companies that are driving growth in games today. Below, you'll find a breakdown for each of our D.I.C.E. Summit programming opportunities.
Our speakers take center stage and address our conference theme with engaging and unique talks that are available for all attendees to watch. These main stage presentations are made up of various kinds of talks including solo presentations, fireside chats and panels.
Roundtables are intimate, moderated group discourses where attendees can discuss amongst peers a variety of topics important to the interactive entertainment industry. The roundtables will take place in a room with multiple roundtables occurring simultaneously, seating 10 per table including the table leader. The objective is to trade ideas/thoughts with other engaged individuals with similar interests and questions. Year over year the roundtables are often described as a favorite amongst attendees because of the interesting conversations and the access it provides.
The Industry Town Hall is a forum for the interactive entertainment community to address a panel of industry leaders, including select members of the AIAS board of directors. This exclusive event will feature an open discussion of topics most relevant and top of mind to our industry. This moderated, hour-long gathering will address questions from the live audience as well as questions submitted in advance. >>Click here to submit your question for the Town Hall.
Check out our line-up of announced speakers, roundtable leaders and industry town hall participants below.
Richard Browne
Head of External Projects
Digital Extremes
Roundtable Leader
Helen Burnill
Vice President of Business Development and Marketing
Tonic Games Group
Roundtable Leader
Dennis Cooper
Senior Director
Key Accounts
Virtuos Games
Roundtable Leader
John Drake
Vice President of Business Development and Licensing
The Walt Disney Company
Roundtable Leader
Daniel Engelhardt
Senior Vice President, Interactive Ventures & Games
Lionsgate
Roundtable Leader
Amy Hennig
President, New Media Division
Skydance Media
Roundtable Leader
Perrin Kaplan
Founder & Principal
Zebra Partners
Media Roundtable Leader
Matt Kim
Reporter
IGN
Media Roundtable Leader
Trent Kusters
Co-founder & Production Director
League of Geeks
Roundtable Leader
Kim Pallister
Gaming Chief Segment Architect
Intel Corporation
Roundtable Leader
Rob Pardo
Design | Operations | People
Bonfire Studios
Roundtable Leader
Gene Park
Reporter
Washington Post
Industry Town Hall Panelist
Ted Price
President and Founder
Insomniac Games
Industry Town Hall Panelist
Thomas Puha
Communications Director
Remedy Entertainment
Roundtable Leader
Amir Rao
Co-Founder & Studio Director
Supergiant Games
Roundtable Leader
Jade Raymond
VP and Head
Stadia Games and Entertainment
Industry Town Hall Panelist
Andrea Rene
Co-Founder & Head of Operations
What's Good Games
Media Roundtable Leader
Ted Regulski
Director of Business Acquisitions
505 Games
Roundtable Leader
Jason Rubin
VP of Special Gaming Initiatives
Facebook
Industry Town Hall Panelist
Tara Saunders
Director of Studio Operations
Playstation London Studio
Roundtable Leader
Ryan Schneider
Head of Franchise Strategy & Studio Relations
Insomniac Games
Roundtable Leader
Sean Shoptaw
Senior Vice President
Games and Interactive Experiences
The Walt Disney Company
Speaker
Shroud
Content creator / Live streamer
Speaker
Remi Sklar
Vice President, Worldwide Communications and Public Relations
Warner Bros. Interactive
Roundtable Leader
Anna Sweet
Business | People | Operations
Bonfire Studios
Roundtable Leader
Patricia Vance
President
Entertainment Software Rating Board (ESRB)
Industry Town Hall Panelist
Vince Zampella
Head, Respawn Entertainment
and DICE LA
Industry Town Hall Panelist