Frank brings almost 20 years of experience in the video game industry, starting his career as a video game journalist and eventually segueing into the development world. Frank joins Microsoft’s “Halo” endeavor from Bungie Studios, where since 2003, he worked on everything from community development and marketing, to game story, dialog and script. In his current role, he oversees the development of the story of “Halo 4” and the Reclaimer Saga, and is responsible for the careful and considered growth of a beloved fictional universe and cast of characters.